COMBAT SYSTEMS
The Advantage System
How the shared tempo resource fits into coordinated turns and why spending it too early can hurt.
What Advantage does
Official and preview material describe Advantage as a shared squad resource earned through effective combat and spent on powerful abilities or coordinated plays.
The decision rule
Do not treat Advantage as a bonus to spend whenever the meter is full. Its value comes from changing the order of the turn: breaking a defense, opening a line or turning a fragile position into a safe objective push.
Launch check
The exact gain, cap, costs and ability interactions need to be confirmed in the shipped game.