Guides
Start here, then move from first deployment to confident command.
Best Early-Game Squad Framework
A role-based starting template for building a balanced four-operative team.
Open file ↗Best Starting Class in Zero Company
How to choose a forgiving first role without pretending a pre-release tier list is final.
Open file ↗Zero Company Editions & Pre-Order Guide
A source-first checklist for comparing editions without treating store listings as gameplay facts.
Open file ↗How to Prepare for Zero Company Before Launch
A practical pre-launch checklist for players who want to understand the systems without spoiling the campaign.
Open file ↗Star Wars Zero Company Release Date & Platforms
The current official launch window, platforms and the source trail to recheck before launch day.
Open file ↗Is Zero Company Multiplayer or Co-op?
What the official positioning says about the campaign format and what that means for guide planning.
Open file ↗What Is Star Wars Zero Company?
A concise overview of the Clone Wars tactics RPG, its squad premise and the systems this field manual tracks.
Open file ↗Zero Company Beginner's Guide — Getting Started
A clean first route through squad setup, turn-based combat, the Den and the evidence you should verify at launch.
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